Showing posts with label 3rd Person Shooter. Show all posts
Showing posts with label 3rd Person Shooter. Show all posts

Sunday, May 22, 2011

Now Playing - "Lurker of the toilets"

Looking back, its been a long time since I last properly posted (way back to late March since I last did). I feel really bad about that...its just been a combination of uni work, internet problems, laptop problems and busyness I guess... but I'm determined not to let the blog die :D So, now that I've finished up my last exam for first year, I've had a bit more time on my hands and I should be posting on here more often, as long as my laptop doesn't pack in again or something...

I keep putting this off, either I forget or I am being too lazy...anyway, the list of games is growing that I need to talk about, as this post will be about the games that I've not only been playing this week, but over the past few weeks, as I've been MIA from these posts for a while now.

I bought Shin Megami Tensei: Strange Journey (DS) ages ago, before I started uni in September I think, and I've been playing it on and off since then, but I finally finished it the other day! I really enjoyed it towards the end when I started really concentrating on it for a week or two.

Its the kind of game like Disgaea where you really need to have just it on the go. If you play other games at the same time, you can get through it, but it will be much slower in terms of progress. This game is really deep, there is a lot to do just in the main story, and it took me a good 82 or 83 hours in the end to get through. If you want to go tracking down all the extras like the sidequests, which I did quite a lot of and fusing demons for your team, it will take a lot longer to finish. So you get a lot for your money, which is good. For the import price I payed (around £35, I am definitely not dissapointed with it :p)

So a little about the game in case you are wondering what in the hell I spent so much time on the game doing, or in case you are still considering buying the game but are on the fence about it. It plays like a dungeon crawler type thing, with you exploring the various levels of the Schwarzwelt first person. You get into random, turn based encounters with enemies and can Fight them or Talk with them, entering brief conversations where you answer questions and can get money, items or the demon's alliance, after which you can use it as a member on your team. Pretty much the same system as some of the other Shin Megami Tensei games, with some differences. Once you get used to it, its quite manageable.

I bought a 3DS and Super Monkey Ball 3D (3DS) at launch, and as my first experience of the 3DS, I was quite impressed by how well it works. Saying that, I was actually getting slightly strained eyes and a bit of a headache when I was playing it. I'm not sure if that was just a coincidence though or maybe I figured out a good level for the 3D slider, because I haven't really been getting any problems since then.

Although, I am a bit dissapointed by the lack of 3DS games that came out at launch here. I figured this would be a sleeper hit, or be a bit overlooked. Turns out it didn't really sell as much as the other games, but it isn't quite as good as I remember Monkey Ball to be. The difficulty has been eased up on, perhaps to give all the kids introduced to Nintendo by the Wii and DS revolution a chance. It didn't take me too long to get through the main 'story.' I've not played the Monkey Fight (other than on multiplayer) or Monkey Race modes and I might go back to them at some point. I'm really ambivalent about the 3DS and this game, so I might trade it in and wait for Ocarina of Time. I also want the big Disgaea 4 edition, which will cost me a lot to import though. In fact, I even thought about selling the 3DS around launch time... Hopefully things will improve on Nintendo's newest console. There are plenty of good announced games though, like Kingdom Hearts, Final Fantasy, Cave Story, Bit Trip Saga, SMT games etc..

I downloaded and played a fair few different Ipod games, including Chaos Rings (Ipod), Nyan Cat, Plants vs Zombies (well, more watched my girlfriend play it, and was a bit of a backseat gamer, sorry! :P), Tiny Wings, Age of Zombies Lite, Dino Rush, Imaginary Range and Cut the Rope. I played little bits of those ones, Chaos Rings is cool apart from the puzzles-those are why I put it down, I actually couldn't get past one of the puzzles which they really don't give you any tips or really explain them at all...Nyan Cat is cool but I got the free version and I don't really think there is as much in it as the real version. Not too sure if I'll pick up the full one. Tiny Wings was apparantely as addictive as Angry Birds, but for me, it doesn't have as much variety, so I can see it getting old a lot quicker than other games. Its more for the Doodle Jump/Mega Jump obsessed crowds who like to improve on high scores. Cut the Rope is brilliant though, I found myself trying to get 3* in all the levels I had unlocked. Pretty nice idea for a puzzler game. Imaginary Range is really interesting. Its from Square Enix and one of the more unique games I've seen on the App store. Its half comic, half game with some really interesting art style. Best of all, it is free! So pick that up! Its rare to see reasonably priced Square Enix games on the App Store, so I don't see why this one is free.

Here and there, I played bits of Neverwinter Nights (PC) and Diablo II (PC), bringing back the old school WRPGs :D I'm still struggling in Neverwinter Nights, that game is damn hard to get used to. I started up a game with a Wizard using a range weapon, and I'm using what I think is the best way to play them, summon lots of guys, have a familiar and a follower to stop enemies from getting to me. Attacks of opportunity are really overpowered it seems... I actually made some progress though, I got the first of the monsters at the start killed. Diablo II is as awesome as always :D I'm in Act III with my elemental Druid, absolutely pwning everything that comes my way. Usually the council gives me some problems, this time they barely got any attacks in. I am kind of worried that when I get to Act IV though, when the bosses start becoming more resistant to Elements, I will have some difficulty... Might play some more bits and bobs of either slowly.

I played right through Vanquish (360), which I think is made by the same people that did Bayonetta. Its a mix of Gears of War and Lost Planet with some added craziness, like the jetpacks on the main character's knees, yeah JETPACKS on your knees XD

Its quite a short game, I finished it in 2 sittings over around 6 or 7 hours, which is around the right length I figure. Its a short, fun campaign with a rather bizarre story. Even the opening couple hours didn't make it any clearer to me. But then again, fans of shooters aren't always looking for the story to be the main strong point. Its worth a look if you see it cheaply. Definitely not as good as Bayonetta, but pretty good overall.

I also played all the way through Nier (360) after hearing ridiculously good praise in places and very average and poor reviews in other (more mainstream it could be said) places. So my thoughts in a nutshell? Average. However, there are plenty of brilliant moments in the game, the music shines all the way through, and some of the story moments are very well written and rather emotional in places. The core gameplay is rather MMO-ish crossed with some Devil May Cry type hack and slash combat (that gets very repetitive and old in my opinion.) However, the creators of the game werent pleased with leaving at that, they included lots of other little influences and references, which is quite amusing at times, even if they weren't done too well in places. You've got dungeons and sections of the game which are based on other games, such as the overhead(ish) Diablo dungeon, a Resident Evil style fixed camera dungeon and a visual novel style section where you go into a really well written dream world. Throw in some bullet hell type enemies and some 2D platforming and you've got a rather weird combination, which is pretty fun at times.

For me though, there were too many flaws...the gameplay gets really old. Even though you get some other weapon types later on, I found myself continuing with the one handed swords I was used to, they seemed most well balanced and easy to use. The quests are basically just boring backtracking fetch quests, the only reward you get for them being money. On top of those annoyances are the fact that you need to revisit the areas in the game each at least once. They really shouldn't have made me do that. Would a few extra areas of hurt? Bottom line is that its a lazy game and I really don't see why it got some talk of RPG of the year in places. That laziness could be argued to be apparent right down to the graphics. They do look outdated in all aspects. To me, the character designs are really bland as well. The main character is really ugly...

As much as it looks like I'm panning it, I did enjoy parts of the game. It even made me cry in one place. Its a short game, but to me it did drag a bit, and by the end, I just wanted to finish it... Still, I rated it 3/5. It has enough good points to balance out the bad ones.

I started up a game on Ys: The Oath in Felghana (PSP) after finishing Nier. Its very fast paced and the controls, particularly air control, took me a while to get used to. It frustrates me how you can't actually heal unless you are at a Save point though...It took me ages to realise I could abuse the Double Boost system to get health back when I'm really low, as I was nearly getting stuck in some dungeons by nasty enemies and not having enough health. The warp function is very useful actually, it speeds up the game even more.

So far though, I'm not really enjoying it as much as I did Ys Seven (PSP.) Its probably a combination of graphics (this one doesn't have very good graphics) and characters. Adol is dumb, as are most of the others. Although the game does have a pretty good script and soundtrack, I must admit. And once you get used to things, the gameplay is pretty solid, fun and fastpaced.

I FINALLY FINISHED Monster Hunter Freedom Unite (PSP)! After playing it on and off for a good few months now, especially when I was at uni, because we could do coop, I am now finished the single player quests (not all of them, but the ones I needed to do). It took me absolutely ages, around 300 hrs to get to this point. I'm also really near G-Rank in the multiplayer Guild hall.

Its a pretty damn frustrating and tricky game, but if you are patient with it and get used to everything like the timing and upgrading weapons and armour, you can really have some fun with this game. I'm glad to have finished it though...I won't have to be addicted till the new one comes out here sometime towards the end of summer...

In fact, I was so caught up in the Monster Hunter thing at some points, that I went looking for MH clones, and it seems I got the wrong one...I got Lord of Arcana at launch, as Square Enix brought out a rather nice special edition for it. I should have got Gods Eater Burst instead, as I've heard its a lot better. Its become pretty rare already here...Another one I was really considering was the first Phantasy Star Portable on the PSP, as I don't know anything about the games and it was a fiver. So I figured if I tried it and didn't like it, I wouldn't have shelled out the more or less full price that the 2nd Phantasy Star Portable was priced at. I didn't get it though, so I'll see if its still there next time I go through to Glasgow.

Sunday, August 22, 2010

Now Playing - "The end of all things begins!"

I finished off a couple games this week and played little bits here and there of others when I wasn't watching football or TV. I haven't put much time into the games I am currently playing, so I've just got early impressions on them so far. Other than that, I'm a bit worried about my laptop-its been locking up and displaying an error message on startup occasionally. I don't know what it was going on about though...might take it to the computer shop if my friends in computing don't know what is up with it. I don't have a huge amount of stuff saved on it, but I'd rather not do a system restore..I don't like the idea of having to start from scratch. Plus last time we did system restore, it was on my ex-girlfriend's computer and that didn't help much, in fact it caused more problems in places. Damn computers...why do they randomly stop working at times...

Anyway, I'm running out of time just now, so I'll turn my attention to the games I've been playing this week. I'm going out to my friend's place today (in fact I was supposed to be there already.)

I finished up Demon's Souls (PS3) eventually, I was having problems with the False King battle-some of his attacks are really damn strong, plus I hate that he can drain your soul levels. He did that a few times and knocked one of my Spell memory slots off, taking with it Soul Ray, a pretty good spell I wanted to use in the final battle. Speaking of which, the final battle is a joke, I don't see how it can get anywhere near even attacking you if you have spells. For a mage, it seems very easy. But that doesn't bug me really, to make up for it there was a hard fight at the end of 1-4, the one I was talking about previously. Its a very hard game in places, so I can see why people might be put off initially. You really need to be patient with it to get through some of the stages. But once you get used to your character and understand the attack patterns the enemies have, where they spawn, the traps and all the other stuff, it is manageable. And it is very rewarding when you get through the bit you were having problems with. 

Such an atmospheric game as well, it has quite a dark feel to the world and it is pretty disturbing and creepy in places, which I really appreciate. It breathes life into an RPG which is a bit light on the story. 

One other potential flaw I could say it has would be the camera and controls. They can be unwieldy at times and contributed to my death on more than one occasion. Its damn frustrating to get a boss nearly dead, then get backed up against a wall, roll away to dodge and have the camera spinning out of control so you end up walking or rolling into the bosses attack. The lock on feature, while it is pretty much essential for some forms of attack (spells, for example), can also lead to some camera annoyances.

It has some pretty nice music as well, it's never really too jarring and it seems to fit the scenes it is assigned to, even if it is over the top at times. I think it adds to the tense nature of some of the battles, some of which really get you on edge. They leave you shaking from the adrenaline rush. Well, they did for me, I can't take stress very well, but I liked the rush it gave me. Here's one of the songs from 5-3. 

Other than the few minor flaws it might have, this is a brilliant game, probably one of the best action RPGs I've played, definitely up there among my favourites from this year. (We just got the EU release a month or two ago T_T)

I finished up Dragon Quest IX: Sentinels of the Starry Skies (DS) as well, at least the main story. There is a lot more to do for me, but I've been a bit frustrated postgame, as I don't know what quests to do first, or where to go for the easiest grottoes. I got wiped out by a single normal enemy at one point. So after that, its been neglected a bit. I might go back to this some day and try and fill out the bestiary, do more quests etc. I really enjoyed the game though, it has some very nice graphics and a fairly good story. It is a bit fragmented, and slows down in the middle, where you have to go around doing mini-vignette type stories which involve a lot of talking, a dungeon and a boss at the very least. Some of them I found enjoyable, whereas others (like the Swinedimples Academy one) weren't quite up to scratch. 

As a Dragon Quest game, I can't really tell how it compares to some of the others, its slightly different from say IV and V, but has the same sense of humour and quirkyness, the same life they have tried to inject it with by giving certain townspeople accents to try and differentiate them. One thing I liked about it was the vocations, similar to FFIII or other RPGs with class systems, you can chop and change the classes of your characters when you wish. (Not at any time, you have to go back to a certain area to do so.) That adds a lot of replayability and will make different people's playthroughs go differently depending on what they choose. I like that in RPGs-there should always be some scope to do things differently in my opinion. FFXIII was a recent offender in that area. It puts you into a tunnel for 20 or 30 hours so there really is no chance to do things differently until you get to Pulse later in the game. RPGs should have lots of things to do, they shouldn't be as streamlined as that I reckon. It was a bit of a step back for the series and I seriously hope they change things back for their next games.

I had my eye on Eternal Poison (PS2) ever since it was announced for US release, and sadly it never found its way over to Europe or other PAL regions. I'm a big fan of tactical RPGs and this one had a really nice dark tone and style to it from what I had seen. So now that I can play NTSC games on the PS2, I picked this one up. I've not put in much time so far, but I am appreciating some of the character designs (the artbook it came with is fantastic, by the way) and the story seems interesting so far. Its kinda strange that it is going to be a large dungeon with many floors though, that is more of a dungeon-crawler RPG convention. And apparantely grinding is not possible in this game! ;_; Oh well, I can enjoy other aspects, like collecting all the Majin I can, for one thing. I'll have to play more of this in order to recommend it or otherwise.

Ys Seven (PSP) This game arrived only a few days after the US release! I had been waiting on this game being released for a while now, definitely interested in it all the way, despite never having played an Ys game, so I've put a couple hours in so far and I have been fairly impressed by the battle system which is nice and fast paced and doesn't have that disconnect of the enemies appearing on the world map, or random encounters and then the transition into battle, it is all seamless. You hack away at the enemies as they appear and they shower money and items on their deaths. It is very kind of actiony...like a zelda game or something similar. 

As my first experience of an Ys game, I am fairly happy so far. There are some things that seem odd, like the super silent protagonist, Adol. Its like they go out of their way to make him say nothing, for example, a message will come up saying "Adol thanks the King" or whatever. They could have done the same with less lines of dialogue by making him just say "Thanks" or something similar. The inventory screen will take some getting used to for me, but so far I'm not even far enough in to have many items heheh.. XD

Its got really cool music and some quite nice character designs, as with many Falcom games. Here is the opening to the game. 

I played a little bit more of Diablo II (PC), continuing my Elemental druid playthrough I started a couple months ago. I was determined to get through Act I, as I think it is the most boring of the five for me, as I've seen it so many times. That's due to me having played so many different characters so many times in this game though. I put in a few more hours of this, and got past Andariel (the final Act I boss) really easily. Seriously, she fell faster than any other character I've used from what I can remember. Some of the Druid's Fire spells are pretty powerful from the looks of it. Don't think I've died once so far. I put this back on hold though, in an effort to finish off Demon's Souls and DQIX. While waiting for Ys and Eternal Poison to arrive, I put in a few more games of Uncharted 2: Among Thieves (PS3) multiplayer. The cover system still isn't perfect, but I'm surprised by how good the multiplayer for this is. It does have flaws though, it seems if there aren't people online for an optimal game, it will throw you in with whoever is on, even if means guys at the max level. It does try to balance the teams out though. I suck at this, but I'm up to lv22 online now. It was pretty satisfying to bring a game or two back for our team, coming back from behind to win. I seem to start really poorly, but improve as each game goes on.

I couldn't find many decent pictures for this post T_T Maybe next time...

Tuesday, April 13, 2010

Gears of War 3 gets release date..


The 3rd in the Gears of War series has been known about for a while now, and its now got a rough release date period. April 2011. A couple sites have posted stuff about the release of this next year. I think I can just about hear the distant rumble of Lancers starting up.

I've been a fan of the 2 games so far. I think they really mixed things up and freshened the 3rd person shooters with the implementation of the cover system which is rather good.

Source

I've been away on holiday up north for the last week and a bit, hence the lack of a Now Playing update, next one will be Sunday, as I've been playing a fair bit of games