Saturday, May 2, 2009

Turn A Gundam, and other stuff.

I hadn't watched any anime in a while, so decided to watch some of the mecha anime I have on my Hard Drive, cos I have tonnes of unwatched stuff, and since I'm working on some gunpla at the moment, I thought I'd watch a gundam series, Turn A Gundam. 

So far I've watched the first 4 episodes and even though the animation is dated and the mobile suits have very strange and different designs, I like it so far. Its political like most gundam series, but its not throwing a lot of complex factions and organisations at me yet.  I'll have to see how it unfolds as the series goes on. 

Some more info

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In terms of gunpla (gundam model kits,) I've been working on the HG 1/144 Kerberos BuCue Hound

Its the first HG kit I've done in ages, I've not done any gunpla in months, so I decided to put a lot of time and effort into this one, giving this one a better paint job than the last few I did, which were the smaller SD kits. I always liked the style of this mobile suit, and this kit has a lot of complicated pieces in there, little bits of wire for example which confused me at first. I'm quite new to gunpla, and I didn't know what length of wire to cut cos I've not seen it in any of the kits I've done so far. I'm not too far through yet, but hopefully it looks good once I'm finished it.

Here's the kit I'm talking about; http://www.gundamnation.com/

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Some video game stuff:

Final Fantasy Agito XIII (PSP)

Yeah, this is old, but I wanted to post it up here. Looks like a nice game! If they have some of what made Crisis Core good, they could be onto a winner here, Square Enix.

http://uk.psp.ign.com/dor/objects/826844/final-fantasy-agito-xiii/videos/ffxiii_agito_090415.html;jsessionid=dg2va5g562r8

Magna Carta 2 (Xbox 360)

Will be getting a US release, it has some bizarre looking characters and outfits, but some nice graphics overall. I've heard the original wasnt amazing, so here's hoping this one is better. It will be an Xbox 360 title. 

http://www.rpgfan.com/news/2009/181.html

A few games I didn't expect to get PAL releases were announced at some point recently. Stuff like the innuendo heavy Ar tonelico II: Melody of Metafalica for the PS2. I didn't think this would get a PAL release because of dwindling PS2 sales over here, but Koei Europe are releasing it here at some point. Its a good sign to see rpgs like this and Mana Khemia being released. I mean, even if they aren't the best games, its good to see companies bringing them out and getting more recognition. I'm tempted to get Mana Khemia on the PS2, but its still expensive and I got a few other games that would get bought before I got that.

Star Ocean: The Last Hope (Xbox 360) will be out here in June. I might have mentioned this, memory sucks...

http://na.square-enix.com/starocean/

old Japanese trailer from Square Enix;

http://www.youtube.com/watch?v=czRZ0moKIu8

Shin Megami Tensei: Devil Survivor (DS) has a Q3 release date for us PAL gamers, according to www.eurogamer.net

This one looks pretty good, take a look at Atlus' site for some more on it. Americans will get it on 23/06/2009. I might import it if it gets decent reviews. 

Muramasa: The Demon Blade (Wii) will be released in PAL territories sometime in November, apparantly. I cant remember if I found this out before, I knew it was coming to the US, but I wasnt sure if it would be seen here. Finally, another decent looking Wii game! My Wii is currently fossilised under layers of dust... I had meant to pick up No More Heroes, Okami and Baroque(I was very close to buying this one because it was about £7 in Game) but never got round to buying em. Too many games to play and not enough money was the main reason.

Anyway, there's been a trailer up for a while now for this game; 

Dark Spire (DS) looks pretty cool, I'm a big fan of old school games, and rpgs with class systems and influences from old games. Its not gonna be everyone's cup of tea, but it looks good to me. Link

Friday, May 1, 2009

Football, RPGs, Life

Not really updated recently because life hasn't exactly been too kind to me. I split up with my girlfriend recently, its hard to find a job and my applications to postgraduate degrees have been rejected...but enough moping, you dont wanna hear about my troubles.

I've been watching Champions League football this week and I wasn't too impressed. For semi-finals, I thought they would be more entertaining. Specifically the Chelsea vs Barcelona game. I was looking forward to that game, as I love the football Barca play, but only one team played any decent football in the 90 minutes, and that was the spanish side. I can understand the strategy that Hiddink's men were going for, defending for the away leg and trying not to concede. It worked, but it was a frustrating game to watch. I would have much preferred it if they had gone into the game looking for away goals, would have been a less negative, boring game in the end. 

The Man Utd vs Arsenal game was similar, it was pretty much all one way traffic, with Man Utd bringing the game to Arsenal. Maybe the return legs of these semis will be more interesting. 

I also don't exactly like the fact that the Champions league is so dominated by English teams nowadays...thats why I'm backing Barcelona this year, I don't want another all english final. Man Utd vs Barca could be good. I'm also wanting to watch some more UEFA cup, as I like seeing fresh European clubs in action.

Shin Megami Tensei: Digital Devil Saga (PS2)

I've been playing quite a bit of Shin Megami Tensei: Digital Devil Saga on the PS2 recently after beating DQIV. Its the first SMT game I've played (I'm keeping Persona 3 and 4 for later) and so far (I'm only about 8 hours in) I'm liking the visuals and character design, even if everything is very bleak and grey. Gives a really nice cyberpunk feel. Kinda odd that the characters are quite often so androgenous, but thats not too important, I like the cel-shaded way they are rendered. The turn based combat is quite interesting, I'm still getting used to aspects of the whole turn symbol thing, like exploiting enemies weaknesses, critical hits, misses, passing turns and how they affect the turn symbols. I picked the first one up for really cheap preowned (about £6) which might be because the box was a bit damaged, but I was still chuffed with that, I think its worth quite a bit more than that. So, just after starting this one, I ordered the second one in it's collectors edition cos I'm a sucker for limited ed stuff hehe. 

Got it for quite cheap (around £14ish) off Amazon.co.uk and it arrived much quicker than expected. I'll have to  play through the first one and then get on to this asap. I read that you can transfer your save data, which is a nice feature. Only a few minor things about the first game that I don't exactly like so far; the random encounter rate seems a bit unbalanced, slightly too high at times, which can be frustrating when you are running round the large dungeons. Even the first dungeon in the game took me a good while. Comes as quite a shock after playing a game like DQIV with simple dungeons. Some of the monster designs are strange and at first I didn't particularly like them, but they aren't that bad really. The mantra system is one thing I like, but at the same time think it could be tweaked ever so slightly. I like skill trees like that in Diablo 2, and this is similar, but with more to it from what I can tell. You select which mantra you want to follow and you basically gain points towards mastering that mantra. When you get close to mastering and/or do master it, you will gain the skills associated with the mantra. So its pretty cool, but it kinda bugs me when my characters have mastered their mantras and I can't get to a karma temple to assign a new one. So that means any Atma Points (AP) that they get from battle goes to waste until I equip new mantras (which can only be done at certain points in the game) Also, the mantras become increasingly expensive as they get more advanced, this could be a problem but I'm not sure. I'll have to wait and see how much currency I get as the game progresses. Money is rewarded on how quickly, or effectively you beat enemies from what I can tell. They could have easily made it so you can download new mantras through your status screens via the tag ring or whatever that thing is the characters have. Would have been easier. 

I knew I recognised Jinana's voice actress. I looked her up on wikipedia and she had done quite a bit of other stuff, including Ghost in the Shell: Stand Alone Complex. The game as a whole has a really good voice cast, even though in some bits of the game the lines arent exactly put across amazingly...

Still, some good actors and actresses in the english track. Crispin Freeman (yay Alucard!), Yuri Lowenthal and many others;

http://en.wikipedia.org/wiki/Digital_Devil_Saga#Voice_Cast 

Other stuff I've found out; Dragon Age Origins will be getting Xbox 360 and PS3 releases! That bodes well for me who doesnt own a good enough PC to run it. I love Bioware, so I'm really looking forward to what has been described as a "spiritual Baldur's Gate 3." If its anywhere near as good as BGII, I'll be happy. I hadn't been keeping an eye on this title because I assumed it would be a PC only game, but this was good to find out! 

Star Ocean: The Last Hope (Xbox 360) has a PAL release date now, and it will be here on June 5th. I thought they would have got this one here quicker, but better late than never I guess. I know the game has had some criticism, but I still want to try it as visually it looks amazing and I've been looking forward to it for ages. Plus the battle system looks really fun. I'm gonna try and get ahold of the second game on the PSP and beat it and hopefully Star Ocean: Till the End of Time (PS2) before I play this one. Yeah, I know this one is a prequel but might as well play them in the order they were released.

I'm also looking to get a hold of Castlevania: Order of Ecclesia, Dragon Quest V: Hand of the Heavenly Bride, Castlevania: The Dracula X Chronicles, Riviera, Persona 4. But to be honest, I should really play through some of my backlog.

Too many games...RPGs take a lot of time to play, but hell I love em!

Sunday, April 26, 2009

FFXIII, more info

Some changes have been announced for FFXIII, at least for the retail version.

http://www.1up.com/do/newsStory?cId=3173881

XTival 1st - 4th May

This could be good so I pasted it from Xbox 360's blog:

Xtival is BACK!! [4 days ago]
  
And that means Xbox LIVE Gold membership is free for everyone! That’s right folks – the ultimate online party weekender returns to Xbox LIVE from 1st-4th May and this year we’re really spoiling you!

Fans will be treated to exclusive new content from Placebo, Fightstar, You Me at Six, In Case of Fire and much much more. Plus we’ve been working with our partners MSN to bring you recent footage from The Pussycat Dolls, which is not to be missed. All that plus you can watch LIVE concert footage from rock icons Queen, Bullet for My Valentine, Franz Ferdinand and The Pixies as well as films including the smash hit ‘The Dark Knight’.

But Xtival will offer more than just great music and movies! We’ve also got an exciting range of competitions and game add-ons for Lips, Halo Wars and Call of Duty: World at War, including an Xtival premium theme pack which will be available for everyone to download for free throughout the Xtival weekend. You will also have the chance to not only ‘Watch and Win’ but also ‘Play and Win’ in a series of online tournaments with exclusive prizes on offer, including the opportunity to win a pair of exclusive bling Lips microphones made with CRYSTALLIZED™ - Swarovski Elements! 

Set your alarms, cancel your plans, block out your diaries and divert your mobile; Xtival is your chance to round up all your mates and hang out for 3 days to play, watch, listen and party! 

For more details, check out Xbox LIVE on your Xbox 360 console!

End of Eternity

End of Eternity (PS3/Xbox 360)

Laughing at drunk people is FUN!

So over the course of today I saw loads of drunk people..and I had to laugh at them. I was walking home about half 1oish or so, I had to leave early from my mate's party to get a train back home, the first guy I come across is lying in the middle of the pavement with his iPod on and an empty takeaway box in the other hand. Someone asked if he was alright and he was like, "yeah!" or something lol, another guy had fallen in the subway and pwned himself on the escalator, he had a big escalator mark on his forehead...owch lol. The subway staff were pretty concerned, he'd probably have to go to like hospital or something. Another guy on the underground missed his stop and his friend made it, everyone on there started laughing at him, that was pretty funny hehe...And on the train back through here at half 11(the last Glasgow-Edinburgh train) it was full of drunk idiots...one lass was completely out of it, like unconscious or something. Funny thing was, she was sitting on the outside seat, so when someone tried to wake her up to get past for their stop, that wasn't happening at all. I'd laugh so much if she'd missed her stop by like half an hour or something. Drink can screw people over so bad, its all self inflicted which is the funny thing though.

Omg, I must go to the Square Enix museum in Tokyo. Its got insane merchandise and awesomeness! 

I will make it there some day! :D

Friday, April 24, 2009

PSN/Playstation Store games

Why can't we have decent games on the PSN over here? Japan have an insane library of games available for download on the PS3 and PSP. NTSC people have a decent amount, but over here in the UK, we get the freakin shaft. I mean, theres like 10 games on there. Seriously Sony, stop suckin balls and get some games on there. 

http://en.wikipedia.org/wiki/PlayStation_Store

Dragon Quest IV: Chapters of the Chosen (DS)

I thought I'd do a blog style review of Dragon Quest IV: Chapters of the Chosen for the DS, just to give people an idea of what the game is like, what other games its like, whether you might like it or not, what I like and don't like about it and basically just stuff about the game as I progress through it. 

So I'll start with some info about the game and other DQ games.

Dragon Quest IV: Chapters of the Chosen (DS) is a remake of the 1990 Famicom title Dragon Warrior IV, which was later remade for the Playstation in 2001.

The Famicom version of the game, known as Dragon Warrior IV. I love the old school visuals, must try it sometime if I can.

And the PS version of the game, which I dont think ever made it to the NTSC or PAL regions, it was just Japan only for this iteration I think. DQ is a much bigger thing in Japan, they are crazy for the games over there, and get some awesome merchandise. Anyway, this screen looks more like the recent DS remake of the game.

Dragon Quest IV: Chapters of the Chosen (DS)

Developer: Arte Piazza

Publisher: Square Enix

The game was released last year and is part of Square Enix's remaking of the Zenithian trilogy of DQ games, namely Dragon Quest IV: Chapters of the Chosen, Dragon Quest V: Hand of the Heavenly Bride and Dragon Quest VI: Realms of Reverie. So far DQIV and V have been released worldwide on the DS and we are waiting for VI, which doesn't have a release date set yet. VI hasn't been seen outside of Japan yet, so it will be interesting for Western audiences to see what its like. But I'm getting sidetracked...

I'm still playing through DQIV, only got around to playing it recently, and its actually the first of the main Dragon Quest games that I've played aside from little bits of VIII on the PS2. So far, from what I've seen, I really like it. I'm a big fan of old school games and rpgs, and the Dragon Quest series as a whole is really traditional. They don't like to change too much about the games in the series from game to game, so there are lots of shared aspects between games from what I can tell. Firstly, this one is turn based similar to a lot of the Final Fantasy games. Most of the DQ games are turn based, I dont know if there are any action rpgs, but I doubt it in this series. For me personally, I prefer turn based rpgs, or what some people call traditional role playing games. I like to be able to think things through and plan what I am going to do and although I can deal with some fast paced action rpgs I definitely prefer the slower style rpgs, and DQ games are very slow paced compared to other games. There is so much more text in battles than say, early Final Fantasy games or Breath of Fire games and actions are described in a kind of long-winded fashion, but not overly so, or so that it is a negative thing in my opinion, however this kind of gameplay is one thing critics of the series have against the DQ series. 

For those unfamiliar with the games, DQIV is set out is very much like a lot of the other Dragon Warrior games, battle screens are views of the enemy sprites, which used to be static, but now have some frames of movements and are actually seen to attack. I really like this aspect of the game, and always wished the Pokemon games had utilised this simple but effective way of doing things. It just makes you feel more like you are actually in a battle, as opposed to just encountering static 2D sprites, well to an extent. On the other screen are the stats of your party members, as well as nicely drawn and designed portraits of each of your party members. Akira Toriyama, the genius behind Dragonball, Dragonball Z etc designed the characters and monsters in the Dragon Quest games, and his skill really shines through in these. If you like his style, you'll no doubt like the characters he has done for these games even though a lot of the characters look familiar, but thats just his style of drawing, which is awesome by the way. I like the use of the two screens in battles. The DS's screens are pretty small and games that only use one of the screens just really don't feel like they are making the best use of the DS's functions. I mean, there are 2 screens, why not use them? The game uses them even better in dungeons and towns, with the view split over the screens, and the trigger buttons, which allow you to rotate the camera in towns and some dungeons. I only found out about this late on, and it really helped me to find doors or gaps in walls that were obscured previously.

When I talked about the use of the DS's functions previously, that brings me to the touch screen controls, or lack thereof. This would have to be one flaw with the game. For me, I prefer using the buttons to control games on the DS unless stylus and touch screen control is done really well, like in The Legend of Zelda: The Phantom Hourglass. That game had touch screen and stylus control down to an art. I'd definitely recommend it, I think its one of the best DS games.

DQIV DS doesn't use the touch screens at all, which just feels kind of lazy. All DS games in my opinion should at least have the option for this. Final Fantasy III DS didn't always use both screens, but at least had touch screen control options there for those who like em. When I'm grinding though and going through tonnes of battles I just like to have decent button based controls-those are needed and DQIV is good in that respect, the multitude of menus are easy to negotiate and get whatever info you need and message speed can be turned up really fast, which is always good. If they'd included some form of touch screen stuff in here, this game would have benefited from that, I'm sure.

So far, I've liked what I've seen of the inventory management and item equip screens. Each party member (with the exception of some of the NPC dudes who join) has their own inventory so they can have their own apparel and medicine. Its a nice feature which a lot of other rpg franchises don't bother with. When you look in shops for say armour or weapons, you get indicators as to who can equip each item and how it compares to what they've got equipped. Pretty standard and effective stuff. I like the auto-equip option in there when you buy gear or transfer it from the bag or from party member to party member-it makes things easier. The use of two screens keeps it from ever getting cluttered even though there are lots of menus and status screens throughout the game.

The graphics look nice, definitely in battle as I've said before but also in the field. Nice and colourful, I really like the way you can see when its daytime, when the sun is going down, late at night and even sunrise momentarily when everything on the world map gets a little brighter. Pretty cool attention to detail there. The character sprites look decent enough, as do the many enemies you'll encounter. I'm 19 hours and 20 mins into the game so far and although there are a few palette swaps and reused enemy sprites, they are mostly really cool. One thing I love about the Dragon Quest games has to be the monsters. They have this charm, right down to the names of them, Wiggly, for example just looks like a standard earthworm. I don't know why thats so awesome but it is. I came across a few dinosaur type-looking things called Woolungasaurus when I was travelling about the overworld after getting the boat in Chapter 5. I couldn't figure out why they'd called it that, but I like it for sure lol. The enemies and games themselves have this kind of undeniable eccentric charm throughout. You'll  probably either love it or hate it. 

I forgot to mention one other thing about Dragon Quest IV that I like. The way the game is set out is in chapters. In these different chapters, you play as different main characters through chapters 1 to 5, in which you get to play as the protagonist for who you chose the name and gender at the start. Chapter 1 for example, sees you dealing with the story of a knight(with pink armour for some reason) called Ragnar McRyan and chapters 2-4 see you playing with different characters who are each developed through the dialogue and quests they have to do. In chapter 5 you play as this "chosen one" and travel across the world meeting up with the other characters from earlier in the game. I liked the way each region in the game world is seperated by little things like the dialogue. People in different towns will talk in different accents, for example in chapter 1, most of the towns you will visit people will speak in what is supposed to be scottish, in chapter 2, you follow the story of Princess Alena and everyone talks in this at times hard to understand Russian accent. Little things like this make the game world more effective and memorable for me, even if it seems like they have just got out a thesaurus and tried to find alternate words for things and jumbled the order of words just to make it more like broken english. It definitely sounds like that in the "russian" and "french" speaking places. 

So far I've played about 19 hours and 20 minutes of the game, and I'm in Chapter 5 with just one more of the characters to find (Ragnar from Chapter 1). I've apparantely fought in 660 battles, defeated 1626 monsters, gained 36769 G (the currency) from battle, had 644 victories, been wiped out 7 times, fled from battle 8 times and still to find 127 monsters. This gives me a title of King of Cool. Dunno how they arrive at that, but I like that stats page heheh.

So from what it seems and what I've heard, I'll probably get another 10 or 20 hours play out of the game-there are some sidequests but not too many. I'll update here with some more about the game as I play through. Some spoilers ahead, read on if ya want.

15:05, Fri 24th April

I played some more of DQIV last night before I went to sleep and today to wake up properly lol. I just got this Magic Key from the dungeon hidden under the cave near Aubout du monde or whatever its called. The dungeons in this game so far have been really short and simple. I mean, I'm not necessarily saying every dungeon should be insanely complicated and long like the optional dungeon in Lost Odyssey, the Temple of Enlightenment. That place was pretty brutal, I gave up and used Gamefaqs for that shit. 

So far in DQIV, most of the dungeons take like 5 or 10 minutes, with the most complicated that I've seen being the one where you have to get the herb or root thing to cure Kiryl (I think.) It still isn't long, but it had one of those arrow direction conveyor belt so I wandered around there for a while, so it had a bit more to it. I kinda failed at describing that...its basically like a simpler Team Rocket HQ from Pokemon Red/Blue/Yellow. Despite the short dungeons I'm still liking the game. I had something else to say, but I forgot..

22:45, Fri, 24th April

Played a bit more of this on the bus and when I got back to the house after I went to my friend's for some Halo 3. I've just really been grinding up my levels getting my team members to similar levels and to the stage where they don't get pwned by the enemies in that dungeon with the switch hidden in a chest. They are quite tough but I think I'm getting strong enough to not have problems on them now. My team is Hero lv17, Meena lv18, Maya lv19 and Kiryl lv15. I'm using them because 3 of em can use healing spells, Kiryl can use buff magic, Maya can use offensive magic and they are all quite good in combat too, well Maya maybe not so much, but I like her spell Bang, that is pretty good. I think Borya could have good spells if I get his levels up enough, seems a pretty good spellcaster. I'm liking this game more and more, I cant put it down!

02:04, Sat, 25th April

A few things about this game that just occurred to me. Firstly, what is the point in the wagon? It allows you to cross the desert somehow and I'm guessing has the party members you aren't using in it. The fact that you have to save at churches only, and can only resurrect fallen characters at churches. It hasn't really been a problem at all, but it slightly bugs me when there isn't one near the dungeon I am grinding in, or wherever I am meant to be going. 

Also, the quicksave function is kind of broken. It doesn't delete itself after you load it so if the dungeon you are in allows you to use it (not all do) then you can just save before a boss battle and keep reloading it. Early on, this unusual quicksave function led to some problems for me. When I picked up the game and could'nt remember where I left of, I loaded the quicksave (it doesn't tell you your progress before you choose to load it or not), continued on with the game and eventually saved the game at a church, not knowing that I had loaded an older quicksave, so I lost a bit of progress and a level or two. So to avoid that happening, I try to keep clear of the quicksave in this game. Could be useful though. Its always a good thing to have on a portable rpg. I just find myself closing the ds over whenever I need to get off the bus or whatever.

16:28, Sun, 26th April

Play time on DQIV: 23:38

Yesterday I grinded some more on the train and then easily beat Marquis de Leon and got Ragnar in my party. At first I thought that they werent going to tell me where to go, but I went back in to the Castle thing and asked the NPCs in there, one of whom told me where to go next. Balzack or whatever his name is would be my next target. 

Made my way over there and I was keeping up with him in battle for a while, but the fact he could attack twice was really hurting me, and one of his moves was hitting me for about 40ish on all my characters, so he eventually beat me. 

Loaded it up today and started grinding on an island north of where he is. Got my guys to Lv20-22 now, not sure if that will be enough. Just about to go face him again and find out.

Jesus...I went in the castle which is now inhabited by monsters and the boss I was going for, and these Hoodoo Gooroos kept casting whack on me...essentially the Death spell of this game...it seemed to work every time on me, but never when I do it. So I nearly got wiped out there again. Gotta grind some more I think.

http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard

00:25, Mon, 27th April

I think at this stage in the game, when you are looking for the Zenithian gear, the game seems to attempt to drag itself out a bit, telling me to go to areas I've been to and to other far away places and find stuff with little what could be considered a flowing story. Seems a bit tacked on, but I am still liking it. So the story doesn't seem to flow too well, but the dialogue still seems good to me. When I went to the town of Femiscyra, which was apparantely isolated by the eruption of a volcano which blocked off the route to the town, the people in town sounded like they actually had been in a town which had been in a town blocked off from the world from a while, based on the stuff they say, well its good for an 18 year old game, although its not amazing, it works. Some bits of the game do feel dated.

Anyways, I played some more of the game today, got quite a bit further now I have half of the Zenithian gear I have to collect for some reason that wasnt explained too well. If I ascend to Zenithia, the God of Dragons will help me in my quest to stop Psaro. Maybe...

15:00, Wed, 29th April

I finally beat the game yesterday, got through the final dungeon and the 4 minibosses you have to beat first. The final dungeon wasnt that long, but the hard thing was being a high enough level and having enough MP on my team to take on the endboss (who has 7 forms...) The first few times I tried, I got pretty close(to the 2nd last or last form), but died in the end, so I went back and grinded out some more levels to around lv36-38, healed, put the Goddess Ring on my guys one by one to get their MP back, quicksaved just before and fought him. It was still a close battle, his last form is pretty nasty but I managed it in the end. I think there is some sort of post game content, but I'll leave that for now.

Wanted a fresh game to play so started Digital Devil Saga on the PS2 now.

Thursday, April 23, 2009

Tales of Vesperia


Almost a year after it was first released in Japan, Tales of Vesperia will apparantely be getting a PAL release on the Xbox 360, as well as an updated PS3 version. I'm interested in this, as although I've not played many Tales games (I've played Tales of Symphonia) I quite like the look of this and enjoyed ToS on the Gamecube. One more reason to get a PS3 for some people right there. I'm determined not to get one, but things are starting to get released that are making me think about it. Still nowhere near a must have console for me yet though, not enough rpgs yet...

This is kinda old news but it still interests me. Tales of Vesperia wasnt always going to come to PAL regions until this news recently. The more JRPGs the better! :P

http://www.joystiq.com/2009/04/01/tales-of-vesperia-coming-to-ps3-tales-of-vs-for-psp/

http://www.thebanzaieffect.com/articles/ooga/tales-of-vesperia-ps3/

Some more screens from IGN

Square Enix sales

The Final Fantasy and Dragon Quest franchises are right up there in the top 3 bestselling rpg series of all time, and the sales data for Square Enix's cash cows have just been released in a corporate strategy meeting apparantely. Mooo....those are some fat cows hehe 

http://kotaku.com/5223829/anyone-for-lifetime-final-fantasy-sales-figures

Pokemon is the best selling RPG franchise at the moment, with recent release Platinum keeping the sales going, then Final Fantasy, then Dragon Quest, with the remakes of the Zenithian trilogy - IV, V and VI (yet to be released) bolstering the sales.

This is pretty interesting too; 

http://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises

I have all the main Final Fantasy games apart from IX now, and a few of the spinoff games...I must have spent quite a bit on them now, but they are awesome so I dont regret it at all lol!

Wednesday, April 22, 2009

Final Fantasy XIII demo


Now that the demo of FFXIII is available for a while, there has been some feedback of it on the net. Visually, it looks amazing, but I'm not sure what the gameplay system is going to be like. We'll have to wait a while to get our hands on the demo and even longer for the game, but I'm definitely looking forward to this. It looks like they've tried quite a lot different with this one, hopefully it works. 

Video from IGN

And some more from Gamespot

http://uk.gamespot.com/ps3/rpg/finalfantasy13/videos.html?tag=topslot;thumb;2

Muramasa Wii gets US publisher and release date

News from the last day or two stated that Muramasa: The Demon Blade (Wii) had been dropped by the publisher XSEED for reasons I cant seem to find. I'm really looking forward to this game and I was pleased to read today that another publisher has picked it up, just a day or so after it had been dropped by XSEED. Ignition has now said that they will bring this Wii rpg to N. American audiences, and a release date is set apparantely for September. Awesome news! I'm really looking to seeing this 2D Vanillaware RPG. I'm playing Odin Sphere at the moment, and really liking it. 

http://nintendo.joystiq.com/2009/04/21/muramasa-rights-picked-up-by-ignition-due-in-september/

http://www.rpgfan.com/news/2009/157.html

http://www.rpgamer.com/news/Q2-2009/042109a.html

I just hope that if it sells well in the US, it will come to PAL regions. If not, I might have to get a hold of a Freeloader disc *cough*

 

Tuesday, April 21, 2009

Knights in the Nightmare

Official trailer for this RPG by Atlus is now online. I might have to order the NTSC version if I can find it with the artbook and soundtrack. Got a feeling the Artbook would be awesome.

Launch Site