Tuesday, December 15, 2009

Shin Megami Tensei: Strange Journey.

This is one game I've had my eye on for a month or two now, its set for release in the US some time next year from Atlus. Its currently out in Japan and some gamers and journalists have got their hands on the Japanese version and, by the looks of it, the English version. 

Here is some wiki-goodness about the game: link.

IGN have this preview on their site here.

RPGamer have a preview of the English version up now as well.

Official Site

The style looks very unusual, but the story really intrigues me.

I couldn't seem to find any English trailers yet, but maybe they aren't out yet. 

I've got a feeling the difficulty is gonna be quite tough and hardcore, as with quite a few of the SMT games ie. Nocturne or Lucifer's Call as it is known in the UK


IGN Games of the Year.

IGN have posted up some videos of their games of the year, as well as stuff on the website I think. 

I haven't played a lot of the games that were nominated or the winners, so I can't comment too much, but I still found a couple of them surprising. What do you think? Not many niche titles or RPGS T_T

IGN Xbox 360 Game of the Year

IGN PS3 Game of the Year

IGN Wii Game of the Year

IGN PC Game of the Year

IGN PSP Game of the Year

IGN DS Game of the Year

Now Playing - "Kneel before me!"

Still not had much time to play games, but when I did find time, I played a couple more hours on Final Fantasy VIII, getting to disc 3 finally, and decided to go looking for some of the optional stuff that I missed earlier ie. Tonberry and Odin. I never got these when I originally played the game, so checked up how to do so on a guide. Although I do remember hearing how to get Tonberry King to appear back in the day-kill 20 Tonberries. I am currently in the middle of doing that, I think I beat 7 so far. I managed to get Odin, with 35 seconds to spare lol >.<

I love the Tonberries, such an awesome enemy =p Tough lil critters!

I also played a bit more of Final Fantasy VI Advance. I got to the bit on Crescent Island after the burning house in Thamasa, I'm now heading for the mountains after that bit. So far, I'm really liking the Esper system for learning magic and getting stat gains, thats one aspect that I can see myself putting a lot of time into. I reckon I'll try and get all the spells, or as many as I can on a lot of my characters.

And I started up Dragon Warrior Monsters for the Game Boy, well continued on with the save I had. I'm around an hour and a half into it now, and here is my team of awesome.


Well to be honest, they aren't that awesome, I just have what I have got in the story so far, I've not got into the monster breeding yet. I don't think I'm quite at that stage yet even though I've unlocked the Starry Night thing ie ability to breed the monsters. Will need to put some more time into this when I get the chance.

Its quite an old game, and doesn't look particularly good, but the substance is there, from what I can tell. I played the hell out of the 2nd one, Dragon Warrior Monsters 2: Tara's Adventure and I'd definitely recommend it if you like Monster collecting games like Pokemon, but not. You can get all the monsters in game, without having to go to Japan, or get 2 DSes and 4 or so seperate games. Saying, that, I do still love Pokemon games, and I've been playing a wee bit here and there of Pokemon Platinum, trying to put more dex entries in, but theres so many...its damn intimidating. 

Anyways, till next time! I'll be writing some reviews of FFVI Advance and FFVIII when I eventually beat them, and probably Dragon Warrior Monsters too.

Saturday, December 12, 2009

Shadow of the Colossus Review


Ok, I thought I'd review this since it really impressed me recently. I eventually beat it after taking quite a while to play it (a couple months of on and off play) even though it is a relatively short game. It is quite a unique game and I've been thinking it could be a challenge to review in the same categories as I normally use. Anyway...

Shadow of the Colossus (PS2)

This game was released not very long ago-Feb 2006 in PAL regions and a couple months earlier elsewhere. it was one of the later PS2 games to be released and I think many people missed out on it and it really deserves some more attention. It is quite an amazing game, with a few minor flaws.


Gameplay

The game plays like an action/adventure with a fair shake of adventuring(?) and platforming thrown in. Think Zelda crossed with Assassin's Creed perhaps. It is quite an unusual game in that the only enemies you fight are 16 colossi, which are essentially epic big boss battles where they are actually the stage you fight on for the most part. So for one thing, this makes the game relatively short. I finished the game in 12 and a half hours or so, but I don't think that counts the times I got killed and had to retry. Anyway, in my opinion the game time isn't really a negative point in that the game is very entertaining. Short, but sweet. There are some absolutely amazing fights in this game. 

Some of the issues I have with the game are the controls and the camera. At times the controls are unresponsive, for example-I was trying to switch to my bow at one point to take advantage of a weakness I had triggered in one of the colossi, pushing right or left on the PS2's D-pad to change weapons. I pushed the button at least 4 or 5 times and it still wouldn't change, or if it did, it skipped past the bow to the sword again. Frustrating as hell because it meant I had to do that bit over again. This wasn't the only time I had problems with the buttons, many times the main character would lose his grip even though I was holding on and had grip left in my meter. Now I'm not exactly sure, this could be mainly down to my unofficial [Patrick from Spongebob] PS2 controller being on it's last legs, but I'm sure at times it wasn't the hardware's fault. So I'll not take this into account too much. There are lots of options for remapping controls and camera as well, which is a good thing.

More than that though, the camera. I found this extremely annoying at times. The camera constantly tries to rotate back around to the default position. There were times that I would be running around the area and trying to manually move the camera so I could see not only where the colossus was, but what options I had in terms of the environment I was fighting it in. There is a button to automatically lock on to the colossus, and this definitely helps, but when you are trying not to die or fall off a ledge and simultaneously rotate the camera to see what options you have and it is moving itself back around, apparantely trying to kill you...it gets frustrating. One of the few flaws in the game, however not everyone notices it as much from what I've heard.

There are some amazing battles which double up as puzzles, because some of them are quite hard to find out how to beat. If you like well designed, screen filling bosses, then this will not dissapoint you.

There is a fair bit in terms of replayability as well, on beating the game for the first time you get access to Time Attack Mode and Hard Mode, and there are a few unlockables on your 2nd playthrough I think. Also first time round (and in any of the playthroughs) you can find secrets that will give you increased health and stamina gauges(like Zelda.) Apparantely there are fruit trees and lizards hidden around the world, I found one or two, but didnt realise their purpose till near the end, so just left them all for another game.

For such a simple game, you only have 2 weapons the whole game and only a couple of maneuvers at your disposal(rolls, jumps, gripping and shimmying) the things they have done with the simple palette of gameplay options is quite intriguing. Less is more-I think that effectively describes the succinctness of the game in many aspects.

Gameplay ~ 9/10

Story

The story is very 'read between the lines' and there has been much speculation and theorizing about the story, characters and ending on the internet. There is not a lot of dialogue, as you play the main character Wander, his only companion for the game being his horse Agro. The only dialogue present is really the clues coming after you beat each colossus, telling you of your next fight, and a bit at the end in a couple cutscenes. I mean, it is a very minimalistic, thin story, but I still find it very well done and effective. 

Essentially the story is that Wander, the protagonist has come to this land to try and save his lover (most likely, but it is not ever 100% said for sure how she relates to him) who is ill or dead (I'm not entirely sure.) The legends say that even the dead can be brought back if all the colossus of this land are slain-they can grant a wish. So with this legendary sword and bow in hand, he rides out with Mono on his horse, and comes across a massive, beautiful temple, which he leaves Mono in and this serves as the 'base' for the game. There are no towns or other NPCs in the game, I should add. So there is an immense feeling of loneliness throughout. Its really an amazing tale of how far one would go for their loved one, it can be very moving. So even though there is hardly any dialogue or story laid down explicitly for you, the implied story is quite amazing. Its very subtle and quite unique. I am only really marking it down since I think it would have benefited from more a bit more text, perhaps in the form of cutscenes, flashbacks or narration. Actually...that would probably weaken it. I like it as the minimalist piece of storytelling that it is. 

Story ~ 8/10

Characters

There is really not a lot to the characters, at times even their names do not seem important, it is all about the motives behind the actions of the main character, what lengths he would go to for Mono. This is made very clear and I think that is the only thing that we really need to know about the characters. Other than Wander, Mono and Agro, towards the end of the game we see a few other characters, and I'll not spoil anything for you, but very simple but strong characters in the game. Not an awful lot of growth, but still, I can't really fault the game too much. It is very different this game and I think all of the parts came together really strongly in the game. It is a work of art at times.

Characters ~ 7/10

Graphics

For a PS2 title, the game has very nice graphics, there are only a few times where some jaggy bits, bad textures etc. At times, I was really impressed with some of the lighting, as you ride into one of the valleys, the sun is streaming towards you over the landscape and it looks like you are riding across a heavenly plain.

The graphics are really well done, they have created this amazing game world which is on a huge scale for a game where you only fight 16 enemies. I mean, you could explore the world just to look at some of the areas-they really are nice. I found myself saying "wow" in my head a lot over the course of the game, it is such a nicely drawn game. My clumsy writing style doesn't do it justice, you should really play the game or have a look at some videos to get a better idea of just how nice looking it is.

Graphics ~ 9/10

Audio

Again, the game really tries to add to the starkness and bleakness of the world with the audio, and does so very well. As you wander the land, there is actually no music, this might sound strange but it is quite interesting. You are listening to the sound of your character, the horse, the wind whistling past and it adds a lot of atmosphere-it makes it feel even more lonely in a way.

When the music does kick in, it is mainly in the colossus battles, wherein stirring battle music plays, adding to the excitement and immersion (I like that word, don't know if its correctly used there though.)

By doing things in an experimental, different way, the developers have succeeded in adding to the game's most important facet, the atmosphere, with the audio, by making it as minimalist as possible. Here's a playlist link with the soundtrack on youtube: link

Audio ~ 10/10

A PS2 gem with only a few minor flaws and imperfections. A must play.

Overall ~ 9/10

Thursday, December 10, 2009

Awesome! =D





Yeah! If I ever get an office in the forseeable future, I must get this put on the door!







Also, Wtf is with this? Link


Mana Potions...

Hehehe, I found out about these the other week from an article on lusipurr.com I think, and for some strange reason decided to order some off ebay. I didn't exactly realise that the price i was paying was for 3, and not 6 (the ebay auction had 6 in the picture) so it was kinda disappointing, plus the bottles are tiny, but in a strange geeky way, they are quite awesome.

I can imagine playing games all night and drinking those to "bump" up my mana

Or not really, lol who the hell thought of these?


[Also, I'm working on the link list in the sidebar, its a bit of a work in progress]

Now Playing - "the sweet music of hundreds of voices screaming in unison!"

Not had much time to play games what with exams taking up most of my time... but here is what I am still playing =p

Final Fantasy VI Advance (GBA)

I only really played a couple more hours on this since the last time I posted, but I am really getting into it. The characters, music and story are really good so far. I haven't played this before and I'm starting to see what all the hype for this game is about.

I'm about 13 or so hours in now, after the Magitek Research Facility and the cutscenes in the Esper World, I  just got the 2 magicite stones from the Auction House...and I can't remember where I have to go next cos its a while since I last played *sigh* I'll have to check an FAQ...

Final Fantasy VIII (PS1)

I think I'm getting near the end of disc 2 now, I decided to go look for the optional GFs after going through Balamb and the Trabia Garden cutscenes, and forgot that you get sucked into a couple scenes and battles against the other garden...so I am now in the middle of the Galbadia Garden, maybe I'll go get Tonberry and Odin later on if I still have the chance..

Other than that, I've been trying to get my SEED rank higher, its 22 or 23 at the moment...I really don't like that you have to rely on that to get money, couldn't they give you money in battle as well? That would have made more sense..but then again there are a few ways to exploit things and get unlimited money.

Dragon Age: Origins (X360)

I haven't really had a chance to play much of DA this week, I've been concentrating on FFVI and FFVIII. Other than that, I put FFIX in the PS2 to check if it worked, but nothing much else played this week. Stupid exams meaning I have to study...Maybe something more interesting next time.

Tuesday, December 8, 2009

Random videos..

I kinda saw some of this stuff when I was revising my chemistry, for Solid State stuff

Also, randomly... In Japan, they get a smexy woman for McDonalds, what do we get? A freaky pedo clown...

Zombies! OMG!


Hehehe I found this rather awesome publication while looking for some revision stuff online.


http://www.mathstat.uottawa.ca/~rsmith/Zombies.pdf


I wonder if they were bored or something...I can't imagine writing an article like that and expecting anyone to take it seriously, or even expecting it to avoid ridicule. It is awesome though! =D

Monday, December 7, 2009

Final Fantasy V Advance Review


I mentioned a few times that I would be playing (and attempting to beat) the Final Fantasy games that I haven't finished before Final Fantasy XIII comes out in March 2010. This Final Fantasy Challenge has kind of inspired me to get back into the habit of writing reviews for some of the games I finish. So I think I am going to write some reviews for the Final Fantasy games. 

I recently finished Final Fantasy V Advance and this is what I will be reviewing first. (I might write a few more on FFVI and VIII onwards, but they might not happen for a while, since I must beat them first.)

 


Final Fantasy V Advance (GBA)

This is not the original form of the game, this remake was released in Japan in 2006. The original version was released on the Super Famicom in 1992, then the PS1 in 1998-2002. I haven't played the original versions, but from what I hear, there are only minor differences. I had a look back at some of the older reviews on the blog and they seem to have way too many unnecessary categories, so I will be condensing this one a fair bit, into the following areas: Gameplay, Story, Characters, Graphics and Audio.

Gameplay

This is where the game shines in my opinion, FFV has an extensive job system, with a total of 26 jobs to choose from in the FFV Advance version. If you liked FFIII's or Tactics' system, this is very similar, with each character able to choose 1 job and gain points towards mastering the job. Abilities are gained as progress is made, and can be put in a 2nd slot, so customisable characters are very easy to make. For example, you could have a Black Mage with a White Mage ability in the 2nd skill slot, meaning they could cast Black Magic and whatever level of White Magic they had got to as a White Mage. This was one aspect of the game that definitely kept me interested, there is definitely a lot of scope here for people to replay the game, or just put a lot of time into the game before they beat it. 

The battle system is the ATB-type Turn based battles that are in quite a few other Final Fantasy games(IV, VII etc.) It is fairly good, but a few of the minor flaws in the game became apparent to me fairly quickly. In battle, you can only see your current HP as a number, you can't see your maximum HP for each character, or the MP your characters are on unless you go into the spellcasting menus, then you can see the more detailed stats you might want. This is only really an annoyance, as you eventually get used to the game and you are able to judge the flow of things if you pay attention. So I mean, aesthetically, I would have preferred these things to be present, but this is only a minor flaw really. Otherwise, pretty solid gameplay overall. If you like Job systems, you have to play this, as it is surely one of the stronger job based rpgs, particularly FF games.

Gameplay ~ 9/10

Story

The story is kind of cliched and thin at times, with the whole idea of the crystals at it's center. I don't want to say too much in the way of spoilers, but your party begins by searching for the crystals to protect them from being destroyed as this leads to the world seeing some negative effects, like the winds dying down etc. You are searching for Exdeath, who for the most part of the game seems to not have much motive for being evil, but later on at least some reasons become apparent. The game as a whole has quite an unusual style, which I guess could be a good thing, or a bad thing depending on your opinion. It is quite light hearted at times and funny at times, but what I liked about it was that it had an underlying dark tone, which became important towards the end. I guess the humourous bits are hit or miss, but I did like some of the quotes, definitely. I would say it makes it stand  out from the other Final Fantasy games.

"Galuf: That lobster just got served!
Bartz: With cheese biscuits and mashed potatoes!"

"Gilgamesh: Enough expository banter. It's time we fight like men. And ladies. And ladies who dress like men. For Gilgamesh...IT IS MORPHING TIME!"

Story ~ 7/10

Characters

For the most part, there isn't a lot of character development in this game and some more back story and history for the characters would be better. There is some in the form of flashbacks etc, but the game would have benefited from further development I think. At times the characters are quite thinly developed and bland, for example Exdeath, who seems to be a cliched, stereotypical villian with no motive. He even has that ridiculous 'bad guy laugh' "mwhahahaha" ... By the end though, I did become a bit attached to them, the playable characters are likeable due to their quirkyness.

Characters ~ 6/10

Graphics

I usually find it hard to judge the graphics in older games as I sometimes forget a lot of the games I played for that console and therefore find it harder to get a good idea of what to compare the game to. (If that makes any sense) Anyway, the graphics in this are fairly good, the battles are in the same vein as Final Fantasy I, II, III and IV (at least the original versions of each), where most stuff in battle is viewed in a side-on 2D view. The battle animations and spell effects are pretty good, with some nice spell and summon effects. Nice sprites as in other oldschool(ish) RPGs, which is one thing I always loved about them.

Graphics ~ 8/10

Audio

There are some awesome songs in this game, from the famous Battle on the Big Bridge song played during one of the many battles with Gilgamesh right through to the final battle. Overall I liked the soundtrack, it gives the game some atmosphere, the sound effects aren't too shabby either, for a Game Boy Advance game, they seem good. Its not the best soundtrack I've ever heard, but then again I can't really fault it much either.

Audio ~ 7/10

Other than that, there seemed to be a few glitches(which strangely enough were only on my SP and DS phat) and annoyances, but overall, its quite a fun game with a lighthearted storyline and engaging job system.

Overall ~ 7/10

Friday, December 4, 2009

Cat Mario!

Remember Cat Mario? =D I posted about it ages ago, its hilarious...so sadistic. Play it online here:

http://www.geocities.jp/z_gundam_tanosii/home/applet/Main.html

Tuesday, December 1, 2009

Game of the Month. (12/09)

Its been a month or two since I last did a game of the month and thought I'd do something that isn't too old, but its still well worth checking out. Plus its not too hard to find, its usually quite cheap and on a current console. 

My passion for RPGs is something that is probably quite apparent from the posts on the blog, and this Game of the Month is another one. Probably most people have heard of this game, but I know that a lot of people haven't really given it a chance and it has been ignored in many cases, in favour of rpgs from bigger, more reknowned studios like Mass Effect, or Bethesda's Oblivion and Fallout 3 to a greater extent.

RPGs haven't really taken off on the 360 despite the couple releases each year, I think that is due to the demographic that plays games on the 360, maybe it is a bit of a stereotype, but I think that the 360 gamers are more keen on action games, hack n slash and shooters(FPS and 3rd person). Hopefully we still see decent RPGs like Oblivion, Mass Effect, Fallout 3 etc being released on the 360, and I hope we still see games like these being released and played.





Lost Odyssey (Xbox 360)

This got released not too long ago, in 2007 in Japan and early 2008 over here and elsewhere. It is from the people who made Blue Dragon-Mistwalker, which wasn't that well received, and from what I've heard, most people prefer this one.

http://en.wikipedia.org/wiki/Lost_odyssey

http://en.wikipedia.org/wiki/Blue_Dragon

Gamerankings



So where to start? It is an RPG with admittedly a slightly cliched storyline at times, there is a lot of focus on memories and the main character's past. There are a few interesting twists and unique bits to the game though, the main character, Kaim Argonar, is an immortal and is trying to regain his memories. One thing I quite liked in the gameplay was the way that the mortal playable characters that join your party can learn skills by linking to the immortals. You can also learn skills from items obtained as you go through the game. There is a huge amount to find and do in the game. There are a LOT of skills, so it is good for completionists, and anyone else, as you can run through the game relatively quickly if you don't want to go into too much depth. I found myself putting in around 100 hrs before I beat the game, and I didn't download the DLC dungeons, so I can't really comment on that, how good it is or how much material it adds on.

The soundtrack is quite good as well, scored by Nobuo Uematsu. At times it adds a lot of atmosphere, but some of the tracks I wasn't entirely keen on, they seemed a bit unusual. I really love the world map music once it gets going though, here it is:



Some of the visuals are incredible actually, it does look really impressive. RPGs on the 360 are on the whole really good visually, I loved Eternal Sonata and Mass Effect, despite the numerous texture issues in the latter. So we aren't exactly spoiled for good looking RPGs this generation, but as I've always said, its not the graphics that make the game, they are an added bonus, but I look for a lot of aspects all to jump out at me when I look for games I like. In Lost Odyssey, the story is one of the main selling points, it is really emotionally charged at times, and very well written throughout.

One very cool added extra for those who don't mind a bit of reading is the Thousand Years of Dreams. I still haven't read all of these optional bits of story that get added to the main menu so you can read them when you want. If you like to read, you will be impressed by the quality of these bits of the back story of the characters and game.

 The battle system and gameplay as I touched on earlier, is quite good. Its nothing groundbreaking, but the minor tweaks to the formula of turn based battles and gameplay as a whole keep it interesting. 

The Target ring system is slightly reminiscent of Squall's gunblade trigger, you have to get your timing right to get a boost to damage and enable some effects from your character's equipped ring and weapon.

I quite liked the way they did the row wall system in battle. Depending on the combined current HP of your front row characters, your back row characters will be further protected if the front row is kept well healed, or more in danger if the front row is weakened. Quite a good way of quantifying the protection they get, you can tell how endangered you are. It adds another bit of strategy to it, so you can take this into account when thinking about what moves to make.

Turn based RPGs are seen by some as a thing of the past, but games like this I think show they still have a lot to offer.

So I would definitely recommend this, it is well worth a look if you haven't played it already. I think it will appeal to people who like their RPGs to have good epic, storylines or if you like a game with a heck of a lot to do, you won't be dissapointed with this one. You can probably pick it up for £10-20 at the moment.

Super Half Life Bros :O

Another quality video from Machinima =P

And an awesome challenge from Top Gear