So another week goes by and time for my Sunday post on what I've been playing (in between watching Wimbledon and the World Cup~go Germany!)
I finished up Sakura Wars: So Long My Love (Wii) yesterday after getting through the final battles (one or two of which were quite tough.) Its not the longest game to get through, took me between 19 and 20 hours to finish up. Although there is scope for a bit of replayability: I think there are 6 endings to get (one for each of the girls), bromides to collect and the extra chapter (I think called "A free and easy day in New York.") but I'm not too sure what that is or entails to be honest.
Before I played this I hadn't really played anything similar, or with such strong dating simulator aspects as this. I was a bit sceptical before I got this game as to whether it would be to my liking. Certain jrpgs and dating sim type games can be kinda perverted and wrong and that is something that makes me quite apprehensive. I'm not entirely sold on the idea of dating lolis... But I am glad I got this: I enjoyed it much more than I thought I would. Its well-written, well voice acted, cheery, cheesy and overall good fun. I'd probably pick up more of the Sakura Wars/Taisen games if they are released here. I don't think I'd import though as this one seemed to have a lot of dialogue (which worked really well to build the characters and develop the links between the characters.)
I'm around 5 or so hours into Demon's Souls (PS3) now, and I've done 4 of the stages, 1-1, 1-2, 2-1 and 2-2. I'm slowly getting more and more into it. It actually sucked the majority of my day away today-aside from watching the Men's final of Wimbledon, I pretty much just played this game. And man, its atmosphere is intense in places-I really found the 2-2 stage creepy and claustrophobic at times. All those tunnels...*shudder* The threat of getting horribly owned seems to be everpresent in this game..and I hate losing all my souls... I actually got all the way to the boss on 2-2 on my first run through, only for the camera to end up pwning my ass. I must've backed too close to a wall when jumping backwards, and then due to the auto-lock I couldn't see the boss (specifically his arms) to see what attack he was going to do. Definitely enjoying this, but it does leave me freaked out and drained after not terribly long periods of play. I'll slowly and cautiously get through it (thats my way for the individual levels as well.) Oh, this site has been very helpful for me, if there is anyone else out there interested in the game, or playing through it etc, check it out for some really useful stuff. Link.
Its a game with some pretty cool ideas and inspiration. Its like there are big aspects commonly seen in roguelikes, dungeon crawlers like Diablo and stuff. The exp, currency etc is all in one form, souls. You can use these to level up (getting stat points to distribute), upgrade weapons, buy items, spells, miracles (I don't really get what these are yet) and other stuff. You get these souls on killing enemies, but it can be hard to keep a hold of them. If you die, you can still get them back if you reach the spot where you died previously before. But if you die before reaching your corpse, damn...the souls are gone. I kind of wish that the equivalent of the Town Portal wouldn't take away your souls on use. Seems like an extra harsh drawback..anyway, enough on the gameplay of this game, I realise many people will have already played it as the US and Japanese releases came out ages ago.
I hadn't touched Tales of Eternia (PSP) for quite a while now due to being annoyed with one of the dungeons (relatively early on-the Forest of Temptation) but decided to get some pointers on youtube and in guides the other day. So I pressed on through there with not as many problems as I anticipated. It reminds me of Star Ocean 1 & 2 actually (I played the psp remakes)..something about the camera angles, the towns and probably the battles as well. I think I am getting more used to the battle difficulty, I've now got the AI set up so they don't do anything stupid really.
If I put a couple more hours into this, I'll be able to make up my mind whether I like it (or not as the case may be.)
I might actually start another game up, something..easier maybe. Demon's Souls and Tales are pretty brutal in places.